Jonathan Mak / Queasy Games

Past Work
Sound Shapes
August 7th, 2012
Website

STUDIO PROJECT
Musical platformer where everything in the world makes music. Created in collaboration with I Am Robot and Proud.

Features music by Beck, deadmau5, Jim Guthrie with graphics by Capy, Superbrothers, Pixeljam, and Pyramid Attack.

Winner of the 2012 Spike Video Game Awards for Best Song and Best Mobile Handheld Game, Game Trailers Game of the Year Awards for Best Platformer, and Canadian Video Game Awards for Best Game on the Go and Best Game Innovation.

First ever studio project made with the love of some very fine people.

Published by Sony Computer Entertainment America.

Available for the PlayStation 3 and PS Vita via the PlayStation Network.
Flowers of Error
May 11th, 2008
Download

COLLABORATION
Experimental click-and-drag shooter created in collaboration with Pekko Koskinen at TOJam 2008.
Everyday Shooter
October 11th, 2007
Website

SOLO PROJECT
Album of abstract musical shmups.

Winner of the 2007 Independent Games Festival Awards for Design Innovation and Excellence In Audio.

Published by Sony Computer Entertainment America.

Available for the PlayStation 3 via the PlayStation Network and for the PC via Steam.
ToJam Thing
May 7th, 2006
Website

SOLO PROJECT
Inflate-em-up created at TOJam 2006.
Gate 88
March 19th, 2005
Website

SOLO PROJECT
Childhood daydreams of deep space intergalactic battle inspired by Herzog Zwei, Star Control, Subspace, Homeworld, and Parsec47.
1996-2005 Older projects. This is where it all began.